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Creative Journalling

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Adrian Torres
Adrian Torres

Deep Rock Galactic On The Net !FREE!

Judson Holley is a writer that began his career as a ghostwriter. Returning to the mortal coil to work among the living. With some of his favorite games being tactical FPS games such as Squad and the Arma series. Although this could not be further from the truth as he enjoys games with deep stories such as the Kingdom Hearts series as well as Jade Empire and The Knights of the Old Republic series. When not attending to his wife, Judson often tends to his cats. He also has a knack for music mainly composing for and playing piano.

Deep Rock Galactic on the net


To explore these caves, players have a pickaxe that lets them destroy anything in sight. Much like Minecraft or Terraria, you spend a lot of time with your face in rock textures, hitting them. It takes between one and three hits to break anything, and you can carve tunnels in any direction. Your goal depends on the mission type, but generally there's lots of mining involved to get materials or create pathways to the ceiling or into steep drops. Players have limited inventory, so they bring along a mobile robot that stores the team's materials for the mission, called a MULE. While repetitive, the mining aspect doesn't grow frustrating, especially depending on what type of class you're playing and if you have other players alongside who can work together to greatly expand traversal options. To help with navigation, there is a 3D topographical map of your immediate surroundings, but it does not show where you've already explored.

4 UNIQUE CLASSESPick the right class for the job. Mow through enemies as the Gunner, scout ahead and light up the caves as the Scout, chew through solid rock as the Driller, or support the team with defensive structures and turrets as the Engineer.

Well that explains why, within 10 seconds of hosting a public match, I get 3 dwarves dropping down to assist me. This game is my new crack; it's INSANELY deep (pun intended). Haven't even hit the end game's "deep dives" (I guess its equivalent of raids) and already clocked in 30+ hours.

Having taken point on a wave of enemies during a thankless mission down the Crystalline Caverns as a gunner and taken the brunt of the assault alone, I returned to the Morkite vein we'd hit on minutes earlier. In the intervening minutes, the driller had carved a genuinely ornate staircase into the rock wall allowing access up there. Moments like that keep me playing Deep Rock Galactic. 041b061a72


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